I am a visual effects artist, specialized in texturing, who loves to craft fictional worlds and support stories in deeply moving ways. Materials are my passion, and I enjoy exploring how they look, age, and change with light. Believability is my goal, as well as thinking of creative ways to improve the quality and appearance of props and environments.
I am highly skilled in experiential design and visual communication. Prior to computer-generated graphics, I worked on architecture, interior, and editorial design, strengthening skills in spatial distribution, look development, and storytelling.